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Post Interactive-Nonfiction Thoughts With RC
(BIG IMPORTANT NOTE: This post is related to another post introducing a game, and the game itself. If you haven’t seen either, it will make no sense to you.)
Well, you’ve gotten tired of the game; welcome back. You are in questionable company, because I’m also really tired of the game as well. I love writing stuff for you, but this blog is far from my fulltime job. If a normal article takes one unit of time to write, this ended up taking five or six units.
Like blind men groping an elephant, nobody agrees at all on what various moral systems actually are. Running this through beta-testing, I’ve already had multiple hours of discussion about the specific ways I got several different aspects of various systems horribly wrong. I’m not sure I disagree, but I’ve also found through the process that if you ask ten different sources what virtue ethics are, they will all give you slightly different answers.
If you add my Wikipedia-level understanding of most things to the mix, that means you probably didn’t agree with some, most or all of my characterizations. I get it. It’s not a problem if you complain about it; if nothing else I might learn something.
It’s nice to have the room to try something different from time to time. Not every experiment hits, and I don’t know for sure if this one will be popular. To anyone who enjoyed it, I’m glad you liked it. To anyone who hated it, thank you for putting up with it.